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Questions: 1. Check the material properties of the rail component and calculate the speed of sound in steel rail. 2. The length of the rail is about 1000 mm. calculate the time takes for a shock wave to travel from one end of the rail to the other. 3. Time for sound to travel length of rail. 4. Edit the engine file so…
Prakash Shakti
updated on 23 Aug 2021
Questions:
1. Check the material properties of the rail component and calculate the speed of sound in steel rail.
2. The length of the rail is about 1000 mm. calculate the time takes for a shock wave to travel from one end of the rail to the other.
3. Time for sound to travel length of rail.
4. Edit the engine file so that the stress wave can be monitored, moving from one end of the rail to the other during impact -this will require a termination time equal to the time it takes for the sound to travel the length of the rail(set on/RUN card)
5. Set the frequency of animation output to a time that will give 20 animation steps(/ANIM/DT)
6. Change /print -10.
7. 3d meshing tetra mesh and hex mesh
Repeat class examples and, maintain the quality.
Target tet size=5mm, hex size=10mm, tet collapse=0.15.
Solution:
Go to File > Solver Deck > File Type RADIOSS and provide file path > Import
Go to Model tree > Materials > Steel > And we can able to see the property
Speed of sound in air (C) =
=
C = 5188.74 m/s ------------------- eq.no. 1
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As we have calculated the speed of sound in air (C) i.e., 5188.74 m/s so now we will use this value to calculate the time takes for a shock wave to travel from one end of the rail to the other.
Length of rail (l) = 1000 mm
So, we know that,
Time taken for shock wave = (length of rail) / (speed of sound in air)
Ts =
Ts = 1000 / 5188.74
Ts = 0.1927 ms --------------------------- eq. no. 2
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Go to File > Import > Solver deck > Locate the .rad file > Import
Go to Model tree > Cards > Engine RUN > Tstop > change the time.
Go to File > Export > solver deck > Check the box “Export Engine file only” > Now give location to save the file with proper name > Export.
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As given,
Animation steps (As)= 20
Time Stop (Ts) = 0.1927 (Calculated before) eq no. 2
Time related to frequency of animation Tfreq = Ts / As
= 0.1927 / 20
Tfreq = 0.009635
Go to model tree > Cards > ENG_ANIM_DT > Change the value Tfreq
Go to Analysis > Radioss :> Click on Radioss
Go to input file > assign proper name > save > click on Radioss.
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Go to Model tree > Cards > ENG_PRINT > N_print -10
Go to File > Export > solver deck > Give path to save > check on export engine file > Export.
Go to exported file > open in notepad > Change PRINT
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Housing Meshing – Tetra Mesh
Tetra Mesh: A tetrahedron has 4 vertices, 6 edges, and is bounded by 4 triangular faces. In most cases a tetrahedral volume mesh can be generated automatically.
Go to File > Import > Model > Select files > Housing.hm > Import.
Go to Model tree > Components > Right click on Cover and tetras > hide.
Go to tool > mask > Shift + mouse key and drag to select mesh area > Mask
Go to tools > Check elems > 3D > Tet collapse > 0.15
Go to 3D > tetramesh > Volume tetra > element size 5 > enclosed volume Surfs > mesh
Tool > check element > 3D > Tet collapse > 0.15
Arm Bracket Meshing – Hex Mesh
Hex Mesh: Hexahedral meshing generates meshes composed of deformed cubes (hexahedra). Such meshes are often used for simulating some physics (deformation mechanics, fluid dynamics) because they can significantly improve both speed and accuracy.
Go to 2D > Automesh > element size = 5 > mesh type Mixed > select top surface > mesh
Go to 3D > elem offset > Select the meshed element > along geom to follow (Select two surface) > Numbers of layer 5 > total thickness 25 ( To check the thickness click F4 and define with two points & Return) > Offset +
To check the thickness
Go to model tree > component > Base > click on 3D icon to hide
Go to Elems > by config > config = hex8 > select entities.
Go to 3D > Spin > Spin element > angle = 90 > On spin = 25 (estimate) > Plane definition = X axis (x-axis is selected to the plan with rotational point)
Go to Tool > faces > comps > arm curve > select
Go to 3D > linear solid > select from element and to element > alignment with node equal on both side > density 12 ( half of arm curve > solids
Go to tools > Faces > Delete faces.
Go to 2D > Automesh > select all faces of boss > element size 4 > mesh
Go to 3D > solid map > source geom (None) > dest geom (select surface which having temp node) > elems to drag (select another meshed elements) > along geom (mixed) > node path ( select all the node path) > select line > mesh
Final meshed.
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